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An estimated 50% of patients with chronic diseases do not follow the prescribed treatment. Gamified health tracking creates an environment that keeps the patient from straying from the appropriate therapy path.

An estimated 50% of patients with chronic diseases do not follow the prescribed treatment. Gamified health tracking creates an environment that keeps the patient from straying from the appropriate therapy path.

If you track your calories intake by logging in your daily diet or count your daily steps, you are already being gamified. ‘Gamification in healthcare’ is defined generally as the use of game design elements in boosting positive health motivation. It’s application in healthcare is much more diverse than just tracking your water and food in take. Not taking their medicines on time is a wide spread problem in older patients and children. In the case of life-threatening diseases, it becomes extra important to solve this. A game where the disease is envisioned as a ‘rogue robot’ which has to be defeated using ‘pill guns’ and ‘antibiotic-bomb’ can improve the treatment adherence rates, and also increase the patients’ self-efficacy – confidence that the disease can be defeated. Gamification can also help children forget they are undergoing medical treatment, teach them responsibility for their health. Games can be made to educate younger hemophilia, diabetics and cancer patients about the importance of adhering to their treatment plans.


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